showing 18 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Deliantra | author | 2003 | labelminimizeminimize | |
Eschalon: Book I | Basilisk Games | 2007 | labelimagesubject | |
Dwarf Fortress | Bay 12 Games | 2008 | Tarn Adams (programmer) Tarn Adams (designer) Zach Adams (designer) | labelminimizeminimize |
Incursion | Julian Mensch | 2008 | Julian Mensch | labelminimizeminimize |
Loren the Amazon Princess: The Castle of N'mar | Winterwolves | 2012 | labelminimizeminimize | |
Conquest of Elysium III | Illwinter Game Design | 2012 | labelminimizeminimize | |
Loren the Amazon Princess | Winterwolves | 2012 | labelminimizeminimize | |
Trine 2: Goblin Menace | Frozenbyte | 2012 | Ari Pulkkinen (music) | labelminimizeminimize |
Dungeon Keeper | Electronic Arts (Bullfrog Productions) | 2012 | Peter Molyneux (designer) | labelminimizeminimize |
Ultima Underworld: The Stygian Abyss | Electronic Arts (Blue Sky Productions) | 2012 | Austin Grossman (lead writer) Austin Grossman (conversations) Bill Johnson (guardian voice) Bill Narum (creature art) Carlos Smith (programmer) Carolly Hauksdottir (creature art) Dan Bourbounnals (creature art) Dan Schmidt (music) Dan Schmidt (programmer) David Shapiro 'Dr. Cat' (conversations) Dorian Hart (conversations) Doug Church (project leader) Doug Church (design concept) Doug Church (lead programmer) Doug Wike (screen designs) Doug Wike (objects) Ed Nelson (programmer) Fred Lim (programmer) George Alistair Sanger 'The Fat Man' (music) Glen Johnson (manual art) Greg Travis (programmer) James Dollar (textures) James Dollar (intro) James Dollar (end game cut scenes) James Dollar (portraits) James Fleming (creature art) James Flemming (programmer) Jeff Dee (creature art) Jerry O'Flaherty (creature art) John Blackley (music) John Miles (ail sound) John Miles (music system) Jon Maiara (programmer) Jonathain Arnold (programmer) Josh White (3d shapes) Karl Dolgener (creature art) Karl Dolgener (portraits) Mark Leblanc (programmer) Micael Priest (creature art) Micael Priest (portraits) Paul Neurath (creative director) Paul Neurath (design concept) Randy Buck (voice recording) Rob Wallaca (sound effects) Robert Frye (creature art) Robert Frye (portraits) Stu Sheppard (creature art) Terry Manderfeld (map art) Textures/Portraits) Tim Stellmach (lead designer) Tim Stellmach (programmer) Warren Spector (producer) Whitney Caughlin (creature art) | labelminimizeminimize |
Baldur's Gate: Enhanced Edition | Beamdog (BioWare;Beamdog) | 2014 | James Ohlen (designer) Lukas Kristjanson (designer) Matt Horvath (designer) Ray Muzyka (designer) Rob Bartel (designer) Ross Gardner (designer) Scott Greig (designer) | labelminimizeminimize |
UnEpic | author | 2014 | Alessandro El Khoury (translator) Andrey Sakharov (translator) Carol Sánchez Quiñones (artist) Francisco Téllez de Meneses (author) Jason King [老金] (translator) Jedi Lin (translator) Rafał Lewandowski (translator) Ricardo Peregrina Muñoz (artist) | labelminimizeminimize |
Card Hunter | Blue Manchu | 2015 | Ben Lee (art director) Dorian Hart (designer) Farbs (programmer) Jonathan Chey (designer) Jonathan Chey (programmer) Kevin Kulp (designer) Luke Carruthers Richard Garfield (design consultant) Skaff Elias (design consultant) Tess Snider (programmer) | labelminimizeminimize |
Goblins & Grottos | Psychic Software;Goblin Portal | 2016 | labelminimizeminimize | |
Hearthlands | ArtefactGames (ArtefactGames;Sergio & Simon) | 2017 | Sergio Simon | labelminimizeminimize |
Goblin Stone | Orc Chop Games | 2024 | labelimagesubject | |
Folk Tale | Games Foundry | TBA | labelminimizeminimize | |
KeeperRL | author | TBA | Artur Reterski (graphics) Krzysztof Łoza (music) Michal Brzozowski (designer) Michal Brzozowski (programmer) | labelminimizeminimize |